October
2014
Journey to Justinia discovered— a 2D maze drawing game and the precursor to Dreamstate.
May
2015
Design of the first version of dungeon tiles begins.
September
2015
Version 1 is playtested. The game is simple and rudimentary.
June
2016
Decision is made to make a more comprehensive game: scope of Dreamstate increases significantly. Current vision is cooperative only. Version 2 design of tiles and ruleset writing initiates.
August
2017
Second prototype completed and is playtested. Iterations of art and rules continue.
July
2018
World map is created, nations and political boundaries are established. Themes and motives for nations are defined.
August
2018
Design of version 3 initiates: core mechanics undergo modifications to introduce competitive play that centers around special encounters. Development continues.
November
2018
Soft launch of website. One story arc idea is defined for entire campaign. Dungeon level designs are underway.
May
2019
Dreamstate play test app begins development.
Mid
2020?
Ruleset version 3 is completed and 20% of levels are outlined, but the dark times begin. Dreamstate development goes dark.
June
2026
Aggressive development on the thrid iteration of the Dreamstate digital app begins.
August
2026
Dreamstate digital app accelerates rapidly. Playtesting slated for 2026. Project renamed to "Dreamstate Legends" with new website launched.