Introducing the Dungeon Deck with a digital app for online playtests

Dreamstate is a tabletop role playing board game—you play it in-person, at a table. Since it’s currently in development, we haven’t printed it yet, so most of the game is in digital form right now. To playtest the game, we have come up with some creative solutions to simulate the experience, including using a whiteboard…

How Equipping Loot is Like Its Own Minigame

First, the Character Progression page has been split into two pages. The first is focused on loot—how equipment items interact with the character sheet. A lot of detail straight from the instruction manual has been added, with diagrams, to provide a more clear picture of how loot tetris-ing works. Check it out. Second, a new…

6 significant things we’ve accomplished in the last year

We’re going to do better about keeping the website updated. 1. The second art set of level tiles (out of 3) have been drawn and processed There are 63 unique level tiles in this set. Processing requires cropping each piece of art to the exact dimensions, adding in the details, modifying colors, and then assigning…

3+ Minute medley of our first 4-player + GM playtest [Video]

After numerous hours simplifying rules, cutting out complexities, and making significant improvements to Skills and Skill checks, we finally were ready to do another playtest. This was also the first time we ran a playtest with 4 players and a GM. We are very pleased with how the playtest turned out. It felt much more…

Watch this large level assemble in 50 Seconds [Video]

Below is a video of the largest playtest levels we’ve designed so far. It has several standard and special encounters, two secret rooms, and a number of traps. We haven’t covered encounters, secrets, or traps in much detail yet, but they have some unique mechanics we are excited to share with you in the near…